YANG, Xia. CRAILF: A Zero-Cost Python-Based Gamified Framework for Enhancing AI Literacy Among Rural High School Students. Review of Artificial Intelligence in Education, São Paulo (SP), v. 7, n. i, p. e075, 2026. DOI: 10.37497/rev.artif.intell.educ.v7ii.75. Disponível em: https://alumnijournals.org/raie/article/view/1070. Acesso em: 11 aug. 2026.